Map issues
Posted: Thu Jun 30, 2016 1:10 pm
Some of the maps needs to be fixed !
1) Psychonaut: Here , sometimes the player spawns in the enemy base and each cap or getting the objective gives two points to the team .
2)A Snipers dream: Most of the time , the objective will be missing .
3)BullsEye: Well , the distance between the flag and the base is high so that u can deploy turrets and other deployables inside the enemy's base itself.
4)Spiridan : The objective would already be belonging to team "Coke" in the beginning (coz it will be having the blood eagle symbol at the beginning itself) and if team "Pepsi" gets the objective , the enemy's base also becomes their base
5)BellaOmega: Here the cap limit is 600 which is far greater than what we can cap in 30 mins
1) Psychonaut: Here , sometimes the player spawns in the enemy base and each cap or getting the objective gives two points to the team .
2)A Snipers dream: Most of the time , the objective will be missing .
3)BullsEye: Well , the distance between the flag and the base is high so that u can deploy turrets and other deployables inside the enemy's base itself.
4)Spiridan : The objective would already be belonging to team "Coke" in the beginning (coz it will be having the blood eagle symbol at the beginning itself) and if team "Pepsi" gets the objective , the enemy's base also becomes their base
5)BellaOmega: Here the cap limit is 600 which is far greater than what we can cap in 30 mins