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Re: New map; Calling Death666

Posted: Thu Jun 25, 2015 1:49 pm
by S']['U
Image

Stu's Map Collection version:
lolwut.jpg
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Download all map pictures!
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(UPDATED!)

Re: New map; Calling Death666

Posted: Thu Jun 25, 2015 7:01 pm
by S_hift
Could u make it less shapely?

Re: New map; Calling Death666

Posted: Fri Jun 26, 2015 1:53 am
by virus
Cool base. Your imagination is interesting.

May I request for more terrain?

Re: New map; Calling Death666

Posted: Fri Jun 26, 2015 1:49 pm
by S']['U
Ghost wrote:How did it look stu?
Any feedback?
My only criticism is that the vehicles spawn facing the wrong direction. :hscratch:

Re: New map; Calling Death666

Posted: Fri Jun 26, 2015 1:51 pm
by AnniDv6
Added. There's a lot of shapes, but the fog distance is set so you can only see one base at a time. If you still can't run a map like this you should probably just turn off your computer, unplug everything and throw it all into the nearest dumpster and then rethink your life.

Re: New map; Calling Death666

Posted: Fri Jun 26, 2015 3:19 pm
by virus
Death666 wrote:Added. There's a lot of shapes, but the fog distance is set so you can only see one base at a time. If you still can't run a map like this you should probably just turn off your computer, unplug everything and throw it all into the nearest dumpster and then rethink your life.
Don't talk to Shift that way. Lol

Re: New map; Calling Death666

Posted: Sat Jun 27, 2015 7:17 am
by S_hift
its also 2015 and you can expect someone to be playing tribes on a toshiba laptop

Re: New map; Calling Death666

Posted: Sat Jun 27, 2015 7:35 am
by S']['U
S']['U wrote:My only criticism is that the vehicles spawn facing the wrong direction. :hscratch:
Ghost wrote:Can u rotate the vehicle pads? Just noticed they facing backwards.
:shok: I get no credit?
S_hift wrote:its also 2015 and you can expect someone to be playing tribes on a toshiba laptop
If my computer can handle it, anyone's can! :nod:

Re: New map; Calling Death666

Posted: Sat Jun 27, 2015 7:28 pm
by AnniDv6
Post the new version? Also I found out that Psychonaut is the map causing all other maps with double doors to have the double doors not function correctly. The doors on Psychonaut are placed incorrectly. I've fixed them, but haven't put it back on the server yet.

Re: New map; Calling Death666

Posted: Sat Jun 27, 2015 10:32 pm
by AnniDv6
Nice I'll add it. Yeah I think I added them while intoxicated awhile back. You wouldn't think having sideways doors on one map would mess up all the doors in other maps, but I guess tribes really didn't like it.