[skin] Skybox 1.41 with autoloader

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S_hift
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Re: [skin] Skybox 1.41 with autoloader

Post by S_hift »

if you're uncomfortable with it, normalize it with the skybox.cs and define the listing. its pretty easy. you can basically use any sky you want, thats the point.

so you can be dayman or nightman.
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DaRk
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Re: [skin] Skybox 1.41 with autoloader

Post by DaRk »

Image

Might as well make objects/shapes transparent, well, because I can.
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S_hift
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Re: [skin] Skybox 1.41 with autoloader

Post by S_hift »

Lol no you cant.
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DaRk
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Re: [skin] Skybox 1.41 with autoloader

Post by DaRk »

Pasted the config you posted here. Sky boxes look nice. Pasting your config inside of mine (entities, config files, etc) seems to make the game smoother. I'm not exactly sure why. Skiing in based seemed much smoother. The game itself seems smoother. Not sure what setting in what you posted would have really made the difference. Not a fan of some of the flashy stuff you have in here. Pink sensors, solar panels, etc. :ghey: Need to figure out what is making it run more smoothly and take it from your config. =P
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Fixious
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Re: [skin] Skybox 1.41 with autoloader

Post by Fixious »

Well it just crashes the game for me. Oh well. :(
SpydeR.
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Re: [skin] Skybox 1.41 with autoloader

Post by SpydeR. »

i like everything in the config except for the font. I cannot read anything. Love everything else tho, how do I convert back to old fonts?
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DaRk
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Re: [skin] Skybox 1.41 with autoloader

Post by DaRk »

Just replace Tribes/base/fonts.zip with https://drive.google.com/a/isu.edu/file ... p=drivesdk
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S_hift
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Re: [skin] Skybox 1.41 with autoloader

Post by S_hift »

if its the full install its probably the cilentpref.cs and the autoexec.cs
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DaRk
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Re: [skin] Skybox 1.41 with autoloader

Post by DaRk »

S_hift wrote:if its the full install its probably the cilentpref.cs and the autoexec.cs
Neither of those were in the one I used. I wouldn't add either of those into my config without reading the code first.
Last edited by DaRk on Tue Dec 06, 2016 8:50 pm, edited 1 time in total.
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DaRk
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Re: [skin] Skybox 1.41 with autoloader

Post by DaRk »

Nothing in Config made a difference, nor entities or anything in base. Running it all as a whole worked and made it smoother. So I decided to run your skyboxes separately from your whole package. It seemed to do the trick. Not sure as into why. You would think it would be the opposite.

The rest of your config just drives me nuts. Your fog seems off, and hurts my eyes. Not sure about the color choices of some objects. But I guess they help you target turrets, etc. Your sound byes are just too ADD for me, and register far too often.
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