Need Help Screenshotting Spawn Maps

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S']['U
Posts: 1071
Joined: Fri Dec 09, 2011 8:03 am

Need Help Screenshotting Spawn Maps

Post by S']['U »

When I load any Spawn map in "Host Multiplayer" I am unable to spawn when the map starts.
It seems like I am stuck in observer mode... I can still move around the map like an observer, but there seems to also be a huge loss of detail when I view the map like this, causing diagonal lines to look jagged:

Image

This is unacceptable for screenshotting.
Does anyone know how I can make my player spawn in these maps?
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Fixious
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Re: Need Help Screenshotting Spawn Maps

Post by Fixious »

Open up the console and post a screenshot of what it says. Bound to be some useful info there.
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DaJ4ck3L
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Re: Need Help Screenshotting Spawn Maps

Post by DaJ4ck3L »

open up the .mis file, and see if there are any functions at the bottom of the file. delete the functions if they are there.
Image
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S']['U
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Re: Need Help Screenshotting Spawn Maps

Post by S']['U »

Fixious wrote:Open up the console and post a screenshot of what it says. Bound to be some useful info there.
It won't allow me to screenshot the console while it's displayed with the ~ key.
Is there another way to access this info?
DaJ4ck3L wrote:open up the .mis file, and see if there are any functions at the bottom of the file. delete the functions if they are there.
OK... I tried that. It seemed to make no difference except eliminating the "There are no stations" warning.

The screen say "Fire to Spawn" but nothing happens.
Maybe I need more than 1 player?
Last edited by S']['U on Tue Feb 17, 2015 8:59 pm, edited 1 time in total.
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S']['U
Posts: 1071
Joined: Fri Dec 09, 2011 8:03 am

Re: Need Help Screenshotting Spawn Maps

Post by S']['U »

OK... I was able to screenshot the console by windowing the game, screen-shotting my desktop and pasting it to paint:

Image
AnniDv6
Posts: 1031
Joined: Mon Dec 12, 2011 3:25 pm

Re: Need Help Screenshotting Spawn Maps

Post by AnniDv6 »

Go to the bottom of the spawn .mis files and look for

Code: Select all

//--- export object end ---//
$teamScoreLimit = 10;
exec(objectives);
$Game::missionType = "CTF";
$cdTrack = 7;
$cdPlayMode = 1;
Delete everything under that and save.
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S']['U
Posts: 1071
Joined: Fri Dec 09, 2011 8:03 am

Re: Need Help Screenshotting Spawn Maps

Post by S']['U »

Ghost wrote:Are you hosting with annihilation?
No.
Death666 wrote:Go to the bottom of the spawn .mis files and look for

Code: Select all

//--- export object end ---//
$teamScoreLimit = 10;
exec(objectives);
$Game::missionType = "CTF";
$cdTrack = 7;
$cdPlayMode = 1;
Delete everything under that and save.
That did the trick.
This looks much better:

Image

THANKS!
perrinoia
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Posts: 3732
Joined: Sun Jul 01, 2012 7:18 pm

Re: Need Help Screenshotting Spawn Maps

Post by perrinoia »

Great, the custom map codes were probably preventing you from spawning.

I'm pretty sure the diagonal lines are caused by the fact that observer cameras can be rotated around the x and y axis, but players cannot.

For future reference, type the following code into the console to screenshot while the console is open:

Code: Select all

screenshot(mainwindow);
Image
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